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healing surges (Read 974 times)
SombreNote DM
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healing surges
Jun 24th, 2008 at 5:05am
 
Page 293 PHB
Quote:
Some powers (either your own or those of
another character) allow you to heal as if you had
spent a healing surge. When you receive such healing,
you don’t actually spend a healing surge.



When i heal people it does not go towards there total surges day.
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Jaeger
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Re: healing surges
Reply #1 - Jun 24th, 2008 at 6:17am
 
wrong.  look at the contrast between the wording of these three cleric powers.

Healing Word
effect
: the target can spend a healing surge and gain an additional 1d6 hit points

Beacon of Hope
effect
: you and all your allies in the burst regain five hit points...

Cure Light Wounds
effect
: the target regains hit points as if it had spent a healing surge

If the power says the target can spend a healing surge or spends a healing surge, then a healing surge is spent.  But a cleric can learn many powers that heal without spending healing surges.  Granting an ally the opportunity to spend a healing surge in combat without spending an action is extremely beneficial.  Being able to do it twice per encounter is uber.  Adding 1d6 + wisdom modifier to the amount healed is ninja.
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SombreNote DM
Stark DM
ShadowRun B
Kallistier
Intelligent_Life
Staff
oldEsplanade
WhatNot
Enlightened
Esplanade
***
Offline


The DM

Posts: 613
Ann Arbor, MI
Re: healing surges
Reply #2 - Jun 24th, 2008 at 9:21pm
 
Right. But what I was saying is it is no way given. If the power does not say whether or not the person spends their surge, then do not.  If a power tells you to spend your surge like healing word, (low lowest healing power I have) I do it.

You said at the table that it was normally the case, it is not.
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Jaeger
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Re: healing surges
Reply #3 - Jun 24th, 2008 at 10:42pm
 
It will be a long time before the majority of your healing powers do not require the expenditure of a healing surge, and then only if you choose those powers rather than a more damage-oriented power or tactical power or a power with some other benefit.  Healing Word will always be an excellent healing option for a cleric because it grows in power as your allies grow in power.  Every single cleric power that heals without spending a healing surge is a once-per-day power.  Your "normal" heal ability will always be Healing Word even if you pick every powerful healing option available at every level that one becomes available.
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