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Wyverndale Campaign >> Wyverndale Campaign general >> WAKE UP!
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Message started by hewhorocks on Aug 27th, 2010 at 8:13pm

Title: WAKE UP!
Post by hewhorocks on Aug 27th, 2010 at 8:13pm
_______ will          _____      _______  while in town.
character name       verb      object

No fancy prose exploring your feelings necessary (but welcomed if put in addition to the mad lib)

Title: Re: WAKE UP!
Post by hewhorocks on Aug 27th, 2010 at 8:13pm
refresher:

Traveling Northward following the stars as portrayed by Luke’s visions the group passes through the eastern limits of the great grassy plain know as the Sea of grass and into the Faerrie woods south of the Sunken kingdom. The spring continues to assert itself and the days are going consistently longer.  Over the two weeks travel, Ladron’s pranks become increasingly annoying and so little thought is given to him when he skips off into the beggar’s ward as the travelers enter Gorum-nar A small city-state administrated by the Lotus Clan ( Serin'lote.) Luke is certain that they will need to secure a guide here who can pilot them on the Kyanite river (a small river which winds its way through the swamp/jungle towards the coast.)

This “City” is built around and in the ruins of an ancient fortress inside a copse of towering trees. About 1500 people of various races and cultures call it home. The city walls twist through towering sequoias and its gates are largely unmanned. Still, the city rests easily as much of what an ordinarily city would fear avoids Gorum-nar and its Serin’lote guardians.  Heroes and adventurers often use Gorum-nar as a launching point for expeditions into the Sunken Kingdoms and so supplies and equipment not usually found in such small enclaves is sometimes available. It is commonly known amongst the Eladrin and its residents that Gorum-nar at least in part exists also in the Feyworld. As such a variety of Fey creatures are not uncommon in the nearby woods.

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