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New Orleans Roleplaying Connection >> General Board >> minis or no minis
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Message started by nightsonsmt on May 22nd, 2010 at 4:54am

Title: minis or no minis
Post by nightsonsmt on May 22nd, 2010 at 4:54am
So I'm interested to know everyone's. I've played both ways and have no real opinion either way.

Title: Re: minis or no minis
Post by Red Priest on May 22nd, 2010 at 7:12am
Yeah, me too.  So, you need to add "Sometimes" as an option.

Title: Re: minis or no minis
Post by moyphotos on May 22nd, 2010 at 9:34am
If you have the money or had some already from past sets, games, it can really add something to the game...hearing of a huge dragon with a high AC and not dropping after 25 hits can be somewhat scary but seeing a dragon that is bigger than if you added all your characters together and then tripled their mass and it's still bigger than you....

Imagination is always great, as long as a basis/description of the thing you are fighting is well done...The new 4th edition lacks this, so that's why I enjoy some of the older descriptions in the old Monster manuals...so descriptive!

One of my DM's has a real affinity for painting minis and can be really creative, having created some custom miniatures for spell effects...i.e. bigby's, flaming sphere, etc.  SO it really did add a great deal to the game.


Title: Re: minis or no minis
Post by nightsonsmt on May 22nd, 2010 at 3:26pm
Added sometimes option

Title: Re: minis or no minis
Post by hewhorocks on May 23rd, 2010 at 6:03pm
Interesting note, the original Dungeons and Dragons was described on the cover as:

Rules for Fantastic Medieval Wargames Campaigns Playable with Paper Pencil and Miniature Figures

Though until the coming of the internet I didnt have access to enough figures to reasonably work it. I remember wanting to play warhammer when it came out but thought who can afford that many minis!

Title: Re: minis or no minis
Post by Adam on May 23rd, 2010 at 6:15pm
I love using minis. I used to never use them until a friend of mine lent me some to make more sense out of our combat encounters. The difference was amazing. Now, when I think minis, I think the entire grid system. As far as collecting enough minis to have accurate representation on the board, we usually ended up just using some type of markers.
For those of you that want to have a slightly reasonably selection of minis and don't necessarily want to get too into painting (or "gotta' have 'em all" pokemon syndrome) just check out the internet. 4th ed sets are 3-4 painted plastic minis and places like Amazon.com and eBay have em for cheap.

Title: Re: minis or no minis
Post by Kifaru on May 26th, 2010 at 3:32am
I'm torn on the minis issue.  I'm generally a non-mini guy.  In a best case scenario the description of a GM and the colors of imagination beat out a map and minis by a mile.  Using maps and minis kind of take away from the story telling aspect of the thing.  It becomes more of a war game that a RPG.  But I have found times when minis have been useful.  Still lean toward the no minis but am starting to be a bit of a convert. 

Title: Re: minis or no minis
Post by beyonder on Mar 10th, 2011 at 2:41pm
BLAST FROM THE PAST

I just saw this article on reddit (if you didn't know, there's an RPG subreddit at Multimedia File Viewing and Clickable Links are available for Registered Members only!!  You need to Login or Register), and it reminded me of this thread.  The article is about occasional mini-less combat in 4E.

For your reading enjoyment:

Multimedia File Viewing and Clickable Links are available for Registered Members only!!  You need to Login or Register


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