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New Orleans Roleplaying Connection >> General Board >> Hex or Grid? http://nolarpg.com/cgi-bin/NolaRPG/YaBB.pl?num=1274656449 Message started by Adam on May 24th, 2010 at 12:14am |
Title: Hex or Grid? Post by Adam on May 24th, 2010 at 12:14am
I saw the minis poll and thought this would be a fun question to ask people.
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Title: Re: Hex or Grid? Post by beyonder on May 24th, 2010 at 3:53pm
Hex for large scale (more directions in which to move - very useful over long distances), grid for small scale (combat encounters).
I'd be all about hexes for combat, but the reality is that, assuming we're talking about D&D here, the combat system is designed for grids. |
Title: Re: Hex or Grid? Post by hewhorocks on May 24th, 2010 at 8:03pm
There is no spoon.
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Title: Re: Hex or Grid? Post by beyonder on May 25th, 2010 at 12:15am
No one has voted Hex yet! Aren't there any Battletech fans out there? Anyone?
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Title: Re: Hex or Grid? Post by KaosReigns on May 25th, 2010 at 5:04pm
Voted Hex! Just cuz I'm a GURPS guy.
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Title: Re: Hex or Grid? Post by Kifaru on May 26th, 2010 at 3:25am
Hex just makes more sense.
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Title: Re: Hex or Grid? Post by Red Priest on May 26th, 2010 at 6:01am
With Avalon Hill roots that long pre-date D&D, I'm a hex man, but when using published modules, sometimes it *is* easier to use the grid. For my own stuff, it's hex almost all the way.
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